And they tell of his face,
the twisted parody of a jester's,
with the grin of death on his lips...
... MOLOCHUS !
Number of Threads: 1 | Spell Defense: 15 |
weight: 4lbs | width: 3' (inc. horns) |
height: 1'2'' | class: unique / tainted |
Description : The mask is large and shields the whole face. It looks like the twisted parody of a jester's mask with a wicked grin all over the face, with the right part of the mask being painted purple and the other half in an unhealthy green. Attached to each side are two horns which give the mask it's great width, they are however useless for combat.
Rank II Cost: 300
Effect: The character gains a one step bonus on the talent frighten, but only while actually wearing the mask.
Rank III Cost: 500
Effect: The armor rating of the mask increases to 5 (or 6/3/3).
The character may use the talent of emotion song, at a total step equal to his charisma step plus half the mask's thread rank, if he or she already posses the talent nothing happens. This power may only be used to instill negative emotions into its victims.
Rank IV Cost: 800
Key Knowledge: The character must learn the name of the last wearer of the mask (this is usually the high priest of some aggressive jungle tribe)
Effect: The character gains the horror power of cursed luck, at a step number equal to his or her charisma step plus the mask's thread rank.
Each time the character uses this power, treat this as if he or she had just cast a raw-magic spell of a circle equal to the thread rank. The character is however never injured, he or she will only be horror-marked.
The mask adds plus one to the character's physical defense value.
Rank V Cost: 1,300
Key Knowledge: The character must learn the names of all high priest's of the Yanutha tribe, the original owners of the mask.
Effect: Dance of the horned God : For five points of strain, the crater may cause up to thread rank times five sentient and willing creatures to enter blood frenzy. These beings will however never attack the mask owner as long as he wears the mask.
Rank VI Cost: 2,100
Deed: The character must perform a blood sacrifice, by giving the life of one of each major namegiver races to the horned god. This deed is worth 2,100 Legend Points and leaves the character tainted.
Effect: Spellcasting and Nethermancy are both increased by two step, if the character doesn't posses these talents he or she gains them at rank two.
The armor rating increases to 6 (7/4/4).
In addition to that the character gains the horror power of corrupt karma at a total rank equal to his charisma step plus the masks thread rank. Treat this power in exactly the same way as the cursed luck power of rank IV, in respect to the horror mark.
Rank VII Cost: 3,400
Key Knowledge: The character must learn the true name of the horned god. (which isn't molochus)
Effect: Souleater : The character may draw power from his companions and friends, he can add up to seven steps to any one test, BUT his companion (random choice) suffers the same number of steps in damage, this damage is permanent and can only be healed after the death of the mask's wearer. Note that the companions will not notice the drain at first they will simply grow weaker all the time, whereas the masks owner grows stronger at the same time.