|DEX: 8||STR: 10||TOU: 10|
|PER: 5||WIL: 8||CHA: 2|
|Initiative: 10||Physical Defense: 14|
|# of Attacks: 1 or 2||Spell Defense: 10|
|Attack: 11||Social Defense: 10|
|Damage: 19 (bite), 10 (claws)||Armor: 8 (5/15/3/8)|
|# of Spells: 1||Mystic Armor: 8|
|Spellcasting: 10||Knockdown: 8|
|Effect: see below||Recovery Tests: 5 (8)|
|Death Rating: 72||Combat Move: 5, 70 flying|
|Wound Threshold: 14||Full Move: 10, 105 flying|
|Unc. Rating: 64|
Powers: Terror-10; Summon Nightflyer(s) -15.
Legend Points: 700
Loot: The leather bat-like wings can be used to make a very resilient type of normal leather armor which seems to absorb light.
These constructs where made by the horror Unlaguul which is known to reside not on earth but instead terrorize the skies with its presence. Unlaguul has destroyed at least five trollish Kaers during the last scourge in search for his favorite prey - the Sky Raiders.
Jel' Had are approximately 4 feet in height, 6 feet in length and have a massive wingspan of about 20 feet, the have two extremely long and thin arms ending in razor-sharp claws. They are jet-black and seem to absorb the dim moonlight surrounding them.
In combat the Jel' Had usually try to swoop down on their prey and use Terror Power to immobilize their prey with fear, after that they either attack with their claws or try to snatch their victim and carry him or her high up in the sky, a victim snatched and affected by terror needs a good success to shake of his fear. When reaching a height of about 1000 yards the Jel' Had will drop the victim, but will dive straight after him until shortly before the victim hits the ground to relish in the screams of the falling.
Summon Nightflyers: This Power allows the Horror to Summon a number of nightflyers equal to the test result rolled. The nightflyers are normal in nature and are under the command of the horror, although a successful command nightflyer spell may wrestle control from the horror if the caster succeeds in a test against the horrors Spell Defense.